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The Ultimate Guide to Log Bait in Tower Rush

While Beatdown relies on overwhelming force and Cycle relies on pure speed, Bait relies on intentionally frustrating the opponent into making a fatal mistake.

Tower Bridge Light Trails

However, because they only have one Log in their deck, you can manipulate them into using it on the wrong target, leaving them defenseless against your true attack.

Psychological Warfare

They are forced to use their Log to kill her. If you have any concerns concerning where by and how to use tower rush, you can get hold of us at our web-page. The exact millisecond you see that Log roll across the screen, you deploy your true win condition: the Goblin Barrel.

This simple interaction—trading a 3-elixir Princess to secure 800 damage from a 3-elixir Barrel—is the engine that drives the entire strategy.

  • However, if you use it on defense, they will Log it, meaning you can instantly counter-attack with the Barrel.
  • Always include an Inferno Tower or Bomb Tower.
  • You can often throw a Barrel, force their spell, and cycle back to a second Barrel before their spell returns.

Mixing Up Placements

When this happens, you must employ the ‘Tricky Barrel’—intentionally placing the Barrel a few tiles deep behind the enemy tower rather than directly on top of it.

It is a high-stakes game of poker, played entirely with goblin projectiles.

Bait Unit The Function Desired Outcome
Bridge Threat Placed at the bridge to force an immediate response from the opponent Forces the opponent to use The Log or Arrows, clearing the path for the main attack
Goblin Gang Used defensively to surround and kill mini-tanks like the Hog Rider Absorbs the enemy spell on defense, allowing a safe counter-push

The Frustration Factor

When executed perfectly, the opponent will feel like they never have the right cards in their hand at the right time.

The bait is set; wait for them to bite.

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